nightscapeSTUDIOS

Age/Gender: 18, Male
Location: Good Ol Australia

well... what now?

Newgrounds Stats

Sign-Up Date:
10/19/07

Level: 10
Aura: Light

Rank: Town Watch
Blams: 58
Saves: 79
Rank #: 49,249

Whistle Status: Normal

Exp. Points: 970 / 1,110
Exp. Rank #: 38,150
Voting Pow.: 5.21 votes

BBS Posts: 10 (0.01 per day)
Flash Reviews: 20
Music Reviews: 1
Trophies: 0
Stickers: 0

All Flash Reviews

20 Reviews | 5 w/ Responses

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Score: 7
Funky Stick Fight

"They got quite tall at the end."

submission: Funky Stick Fight
date: July 20, 2009

I would suggest working on a quick character model reference to get the height right.

other than that quite fluid.

I speculate you are australian. *is also*

July 20, 2009

Author's Response:

yer i'm aussie

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Score: 10
Siblings Untitled 01

"This is SO me in the shower"

date: July 8, 2009

I got the message, Bitch. Now act like it never happened.

July 8, 2009

Author's Response:

You sing about games your younger sibling plays? Odd. Though I guess that's cool. Thumbs up.

OMG THERES A NOSE IN MY EAR! :S

Thanks for the comment!

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Score: 10
OCD+

"Its so good for you, so new for you..."

submission: OCD+
date: June 18, 2009

You get 10 out of 10 just for having "Its Bad for me" Referenced.

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Score: 10
Meet the Spy

"Scout Turds, really..."

submission: Meet the Spy
date: March 1, 2009

I loved this vid, its one of my personal faves. I voted fives over many days for this.

Well animated, with lots of humour. and an interesting foodstuff the heavy has in his bag.

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Score: 8
:the game:

"5 stages and supernatural claims, funny."

submission: :the game:
date: November 14, 2008

Firstly, bdunn3 does not have the brain capacity to understand the humour, let alone caps lock.

---

Anyways, I thought it was a good game, Generally funny, With humour coming from different angles every time. It was well thought out.

One thing though, It does get repetitive, but that's the real point of it, now, isn't it.

8/10 and 5/5 ( I like it so I am up-voting... )

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Score: 7
.:: The Maze ::.

"Well..."

submission: .:: The Maze ::.
date: July 26, 2008

It is an interesting concept, it has been done before but not with this many precautionary anti-cheating devices, However, I have cheated a bit, Not for an intentional gain, but to bug test, You may need to figure out how to defend against "tablet cheating".

All in all it is pretty polished, well thought out, interesting ideas.

Seven out of ten. But I voted five, it deserves a place on the front page, in my opinion.

Also, consider adding an icon to this, It would reinforce the idea that it is a good game, and not something a 5 year old bodged up by banging a keyboard.

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Score: 8
Fucking Huge Faggotry

"I thought it..."

date: February 9, 2008

I actually thought it was going to be a blammable thing, but when you actually watch it, Its quite funny.

Other people, be sure to watch it.

Just needs a little tweaking of animation...

February 9, 2008

Author's Response:

Believe me. I'm always working on bettering my animation. Admittedly this flash turned out a little rougher than it probably should have but you get that.

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Score: 10
Submachine 5: the root

"An amazing series, Keep it coming"

date: February 8, 2008

When I initially played the first submachine game, The only thing on my mind was to satisfy a sudden craving for room escape games, but as I realized there were more and more to the series, I began to like it.

The story is unexpectedly deep for a puzzle/adventure/(insert type I cannot remember here) game, and I have come to enjoy this cybernetic(ish)-inter-dimensional-unk nown-origins story, I think it will lead up to a climax soon, but if it doesn't, I am happy to ride the story forever if it means playing more of this.

Sadly, I was expecting some things, The puzzles to be more In depth rather than a simple find something and move it to a corresponding room, A hidden note from Mur (there was some presence or another in the first four, why stop there?) and a screamer. (No... Just kidding, Don't try to do that, you may lose fans...)

I would like to see things in the upcoming games, Such as separate puzzles designed for finding the secrets (if you are only using a few these times round, try and make people think for them), and some physical secrets, such as some easter eggs that have no game use but are either comical or informative.

Speaking of comical, I spent a few minutes running the mouse over the ancient room door, laughing (I'm sorry, I think its a nice touch to restrict movement there.)

Well, I think I broke the record for the longest review ever, I apologise for that.
I enjoyed the game very well, and I hope I see many more in the future.

By the way... The series reminds me of the twilight zone, I'll leave you on that note to ponder.

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Score: 10
SHIFT

"Brilliant..."

submission: SHIFT
date: February 3, 2008

Just brilliant...

It looks like exit but plays like a trippy "ball in the maze" puzzle, its the ultimate marriage of simplicity an playability...

I SALUTE YOU...

I swear modeled the game text on GLaDOS' personality?

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Score: 10
-/ TBA /-

"Throwing Balls Around"

submission: -/ TBA /-
date: December 21, 2007

That is one of the most addictive games in the universe, i loved the music, the idea is simple and great, and the idea of timing is the most intuitive i have seen.

finished, faved and applauded.

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